Posts by [Admin] Shinesun

    Hello commanders!

    Thursday, May 15, we will update the live servers with the newest game version:
    - at 10:00 CEST OGame.org (all universes) and OGame.de (Uni1, Undae, Delphinus and Lyra)
    - at 13:00 CEST OGame.de (remaining universes), all the other communities and Graveyard servers

    Changelog:
    - Fixed several issues with alliance messages on mobile.
    - Fixed BBCode in comments breaking the HTML format in shared messages.
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload

    (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).

    Please bear in mind that while the maintenance is still running, and even if you can already login to your game round, you might experience fleet and building stuck. This should be solved with the end of the maintenance and we will notify you when it finishes (on discord) - only open a support ticket if you have issues after the maintenance finish notice.

    The OGame Team

    Hello commanders!

    Today, May 9 around 14:00 CEST we will update PTS game rounds with the newest game version.

    Changelog:
    - Fixed several issues with alliance messages on mobile.
    - Fixed BBCode in comments breaking the HTML format in shared messages.
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).

    The OGame Team

    Hello Commanders!


    Today, 8th of May, we will update OGame Mobile App with version 7.9.2

    Due to some changes to our app, your device now needs an OS version above android 6.0 or iOS 13 to be able to play on the app.



    Changelog:


    New:

    - Adjusted the galaxy and fleet selection windows to move up whenever the keyboard is shown as to not hide the text fields being edited

    - Added a display to always show your current number of Artifacts in the Lifeform tech menu

    - Added a trash section for notifications to be stored in after deletion, before being completely removed

    - Added the option to kick alliance members on mobile

    - Added the name of the sharer to shared report headers

    - Added info to the Lifeform tech tabs to signal the Tier of the population needed to achieve a new level

    - Adjusted some of the visual functionality of vacation mode to be more intuitive (e.g. showing v-mode in server list)

    - Added a button to directly open the widget settings, to allow access to these settings when all widget slots are full

    - Adjusted the colors of buttons in the process of abandoning a planet to make their effect clearer

    - Adjusted amount fields to stay empty when deleting an input instead of auto-filling a "1"

    - Added the commando staffs individual names to their portraits in the "Recruit Officers"-menu

    - Added the option to buy multiple items of one type at once

    - Adjusted the inventory tab to look and work more like the shop



    Bugfixes:

    - Fixed an issue where the "Start Expedition"-button was missing in slot 16 of the galaxy

    - Fixed an issue that would cause the time for fleet movements to break sometimes

    - Fixed an issue where you could only see an ongoing relocation in the galaxy when on the planet that was being moved

    - Fixed an issue that caused slot 16 to be filtered out when the "Hide Free Slots" filter was turned on

    - Fixed several issues that would cause you not to return to the correct screen after an action (e.g. starting an action via widget and not returning to the overview screen after)

    - Fixed an issue that would cause the galaxy context menu for other players to go unresponsive when closing a friend request via the "X"-button

    - Fixed an error that occurred whenever the shop was open and the universe was left to return to the lobby

    - Fixed issues with some text being incorrectly displayed, especially when any modifiers were applied (bold, color, italic)

    - Fixed a setting that showed the player title slot in their profiles, even if it was empty

    - Fixed an issue that caused non-public profiles to still display their data in the global high score list

    - Disabled the dysfunctional buttons at the top of global high score profiles

    - Fixed the high score category overview sometimes not closing correctly when prompted



    Note: The new version will be available as soon as it's approved by Google/Apple. Not all devices will have the new version available in the shop at the same time.


    Your OGame Team

    Hello commanders!

    Starting, Friday, 9th of May we will have a new rewards event starting at 14:00 CEST (all servers). The event consists of 7 tiers and will be active until the 16th of May 14:00 CEST.

    Each day you will have a series of tasks to achieve and each task will
    grant tritium. The maximum of tritium you can accumulate per day is 1200 (+20% if you have all commanding staff active).

    Have fun!
    The OGame Team

    Hello!


    From 05.05.2025, an addition to the game rules will be introduced:


    Pulling

    Resources sent from a stronger player to a weaker player without anything in return, in game terms known as ‘pulling’, is limited to 500m resources per week.


    This rule applies to you if one or more of the following conditions are satisfied:

    • Your universe is younger than 3 weeks

    OR

    • You are within the Top 20 economy in your universe

    OR

    • You have more than 2bn economy points.

    Notes:

    • One player can only pull 500m. One player can receive multiple 500m pulls.
    • It is forbidden to manipulate legal trade rates to circumvent the pulling rules.
    • Limit resets every week on Monday 00:00:00.
    • Moon shots are not subject to the pulling rule.
    • In any case of pulling, it is not allowed that the pulled player passes the pulling player in points. Unspent resources are considered too.
    • Trading, recycler help, ACS, profit sharing etc. are not considered "pulling" since the player receiving resources provides value in return. Same rules of "fair play" apply in those cases as usual.
    • In new universes, it is completely forbidden to sent resources from the opening of the universe until it completes 3 full weeks of age + 3 days (until the 4th following Monday).

    Note: After the end of a ban for this reason, the player has 72h to return the exceeded resources to a Game Operator.


    When splitting ACS, the player is required to notify the operator via technical support by sending the API of the battle and the API of the collected scrap.