Noel, your logic is woefully misguided. Could you please clarify and explain how ECO 10X and a tranquil 4X fleet will supposedly impact only the top four players? Your claim suggests a clear lack of understanding of OGameās mechanics. I strongly recommend you brush up on the gameās fundamentals. Allow me to enlighten you with a proper lesson on how OGame actually works!
10x vs 8x economy speed refers to the production rate of mines and the efficiency of expeditions. A higher economy speed, such as 10x compared to 8x, leads to faster resource generation, quicker research times (as research speed is a multiple of economy speed), and a faster progression through the game.
Mine Production: This is the primary factor that a higher economy speed impacts. Mines produce resources at a rate that is multiplied by the economy speed.
Expedition Finds:
Expeditions, which are missions for players to find resources and other benefits, also benefit from higher economy speeds
Research Speed:
Research speed is directly tied to the economy speed, typically being a multiplier of the economy speed (e.g., 2x economy speed for research speed). A higher economy speed means a proportionally faster research speed
Player Progression:
A higher economy speed allows players to build their empires and fleets much more quickly, leading to a faster overall game progression and quicker advancements in technology.
10x vs 8x - Key Differences
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Pace of the Game: 10x servers offer a significantly faster-paced game compared to 8x, allowing players to achieve milestones more rapidly.
The reason for better ECO is to allow EVERYONE on this server to grow more rapidly from the lowest rank to the highest rank will enjoy a ECO 10X.
Why: There is a possibility that our server may merge with .ORG next year.
Reason: This is primarily due to WTF rank, combined with the overall ranking of .US top five players on the .US server.
Plan of Action: To prepare for this potential merge, we should increase ECO to 10X to accelerate the growth of all players on the Volans server.