Posts by [ex-team] Rav3n

    Hi again,


    Since we're getting a lot of tickets regarding accounts being banned after choosing your preferred target uni, I just wanted to reassure everyone that this is normal and expected behaviour. In our FAQ, this is explained in more detail:



    In addition, due to the volume of tickets being received, it may take a little time for us to get through to yours. However, I promise we're answering them in the order they're received (with merge-related tickets taking priority) and as quickly as possible. We just ask you to be a little patient with us and preferably only send us a ticket if you're absolutely in need of support.


    Thank you all for your understanding.


    Kind regards,

    Your OGame Team

    Hi all,


    Hope you all had a great start to 2023 so far, but it's time to do a little bit of spring cleaning, as we'll be getting the first universe merges of the year!


    Our merge plan, including the dates and times, are as follows:


    Starts: Tuesday 17th January at 05:00 Server Time (11:00 CET)

    Ends: Tuesday 24th January at 05:00 Server Time (11:00 CET)


    Group 1

    Exodus: Spica (145)
    Tarazed (146)
    Pasiphae (168)
    Sombrero (171)
    Tucana (172)
    Target: Yildun (151)
    Himalia (160)




    Group 2

    Exodus: Weywot (175)
    Xanthippe (176)
    Ymir (177)
    Target: Umbra (173)
    Volans (174)

    To prepare for these merges, registration to the exodus universes has now been closed.


    Please feel free to discuss this upcoming merge and check out our FAQ here: US Merge Discussion.


    Kind regards,

    Your OGame Team

    Hey all,


    On Tuesday 6th of December, we will update the live universes with version 9.1.0 pl2.

    With this version we will activate the new OGame Artefacts on universes with the Lifeform extension active.


    The maintenance will have 3 phases:

    - 10:00 CET (04:00 EST) we will update all the OGame.org Gaspra

    - 11^00 CET we will apply on the rest of OGame.org universes

    - 13:00 CET (07:00 EST) we will update all the other communities universes, including OGame.us.


    You can discuss the artefacts update in this thread.


    Kind Regards,

    Your OGame Team


    OGame – Artefacts Update


    A new feature is coming to the Lifeforms expansion with the Artefacts update. Artefacts give players the opportunity to purchase the techs of other lifeforms they really want, rather than receiving a tech at random. This update also changes how you earn experience for your lifeforms, plus introducing a daily limit when searching for lifeforms. Read on to learn more about the changes in the Artefacts update.



    What Are Artefacts?

    Artefacts are a type of currency you acquire for purchasing lifeform technologies from other species which can only otherwise be selected at random. You can acquire exactly the technologies you want with artefacts.



    How to Get Artefacts

    You can find artefacts on your discovery missions as another possible result when searching for lifeforms. Artefacts can be found in various amounts, from small caches to major troves.



    How to Use Artefacts

    Once you’ve found sufficient artefacts, you can use them to fill an empty lifeform development slot. In the menu for selecting techs, you’ll find a new function for purchasing technologies with artefacts.



    Technology Artefact Costs

    Purchasing level 1 research costs 200 artefacts, increasing to 400 for level 2, and 600 for level 3.



    Resetting Lifeform Techs

    If you reset your lifeform techs and want to unlock specific combinations again, you’ll need to spend artefacts for each slot just like the first time.



    Maximum Artefact Storage

    You can store a maximum of 3,600 artefacts. Once you reach this cap, you will only ever find 0 artefacts on discovery missions. It is however possible to exceed this cap if you find enough artefacts in one go.

    For example, if you have 3,565 artefacts and discover another 500 on a mission, then you’ll receive the full amount, giving you 4,065/3,600 artefacts. However, as explained, you won’t find any more artefacts once you hit (or exceed) this limit. This is designed to ensure that you don’t ever lose out when you make a discovery.



    Changes to Searching for Lifeforms


    The Artefacts update makes some changes to how much experience is required to level up lifeforms, and how many discovery missions you can launch per day on the search for lifeforms (and artefacts). The following explores these changes in detail.


    Changes to Lifeform Experience and Bonus

    The experience you currently require increases exponentially per level, making it extremely time-consuming to level beyond the first three or four levels. In order to give players a better experience and sense of growth, we’ve adjusted this curve to make it easier to unlock higher levels with your lifeforms. The associated lifeform bonus has been reduced from 1% to 0.1%. The amount of experience you receive for re-discovering known lifeforms remains the same. Lifeform experience you’ve already earned will be migrated to the new system and won’t be lost.

    Here’s a table of the new values:


    Maximum Lifeform Level Bonus

    In addition to optimising the experience and bonus values, we’ve also made another change, introducing a lifeform level cap of 100 (and therefore a max. 10% bonus). You’ll still be able to continue discovering lifeforms for the Lifeform Discoveries highscore table, but you won’t earn any more experience for these adventures.



    Artefacts for Previous Missions

    Since the Lifeforms update has been available on a number of servers for quite some time, and many players have flown a large number of discovery missions, we’re going to hand out artefacts on these servers retrospectively. The number of artefacts players receive will depend on the number of missions flown. Each mission will be worth 8 artefacts, with a maximum amount of 7,200 multiplied by the number of planets the player has. This should ensure that players can theoretically completely restructure each of their planets with artefacts. There will be no ‘compensation’ for any additional missions flown beyond this limit.



    Limits to Discovery Missions

    Another change we’re introducing with the Artefacts update is that you will have 50 missions per day for finding lifeforms and artefacts. Each day you receive 50 missions, but they don’t expire, so you aren’t forced to fly 50 missions every day and can save them up for later.

    Rules for servers where the Lifeforms expansion is already active:

    Since some players have already launched lots of discovery missions in the hunt for lifeforms, there’s a special rule on these servers for determining the number of missions available when the update launches, based on the number flown by the player with the most missions. Players who have already flown missions will get this number of missions credited to them. The rules are:

    • The player with the most missions on the server defines the maximum for all other players (e.g. 3,000 missions flown).
    • Each player who has already flown missions will have them deducted from this maximum, for example if Player A has conducted 200 missions before the update, then they can still fly 2,800 more missions. Since the number of missions increases by 50 per day, and 3,000 is the number of missions in this example, then Player A now has 3,050 missions available.


    As ever, we look forward to reading your feedback on the update in the OGame forums or in our official Discord.


    The OGame Team

    Hi all,


    Later today, Thursday 1st of December, we will update OGame Mobile App with version 2.9.0


    Bugfixes:

    • Fixed an issue where the high score filters went off screen
    • Fixed an issue where the Asian and Arabic fonts displayed boxes
    • Fixed a variety of smaller localisation issues
    • Fixed an issue where the refill button was not aligned properly


    Added Features:

    • Jump gates
    • Alliance overview
    • Alliance search and create
    • BGL news categories and removed starting times
    • Added a button to the lobby to speed up the account creation on the latest servers
    • New game accounts will now be directed to class selection

    Note: Alliance features are still in development. This is not the final version regarding that and should be considered in Beta phase


    Known issues:

    • Resource trader is visually broken


    Kind regards,

    Your OGame Team

    Hi all,


    On Wednesday November 30th, at 10:00 CET (04:00 EST) we will update OGame Lobby to version 4.8.1.
    This BGL version is needed for the next OGame Mobile version.


    It will have a short downtime and login session will be expired which will require a new login.


    Kind Regards,

    Your OGame Team

    Hey all,


    Tomorrow, Wednesday 30th of November, we will update the live universes with version 9.0.8.


    The maintenance will have 2 phases:

    - 10:00 CET (04:00 EST) we will update all the OGame.org universes

    - 13:00 CET (07:00 EST) we will update all the other communities universes.


    This version adds nothing visible from the game side and it's mostly improvements on internal systems that are needed.


    Kind Regards,

    Your OGame Team

    Hello commanders!


    On the 4th of November, Belinda will be joining the OGame.us family. As usual, it will open around 08:00 OGame.us server time (14:00 CET).


    The new universe settings will be:

    Economy speed: 6x

    Research speed: 12x

    War Fleet speed: 5x

    Peaceful Fleet speed: 6x

    Holding Fleet speed: 5x

    Debris field: 60%

    Galaxies: 6

    Galaxy Type: Linear Galaxies & Circular Systems

    Deuterium consumption: 50%

    ACS: On

    Probe Storage: On

    Bonus fields: None

    DM: 25,000

    Category: Fleeter


    All the other openings are listed here:


    Best regards,

    Your OGame.US Team

    Dear commanders,


    Due to the latest App Store price changes, prices of in-app purchases on the following application stores will also be adjusted with today's update: App Store (iOS) and Play Store (Android).


    The change only affects in-app purchases, the browser version stays the same.


    Thank you for your continued support towards our game.


    Kind Regards,

    Your OGame Team

    Hi all,


    Later today, Thursday 20th of October, we will update OGame Mobile App with version 2.8.4


    Changelog:

    • Fixed Moon Destruction reports always showing the same message regardless of outcome
    • Fixed missile silos to not be demolish anymore if they are not empty
    • Fixed wrong message for full missile silo storage
    • Fleet Menu updates faster after switching planets
    • Fixed greyed-out construction buttons sometimes showing wrong message
    • Fixed not being able to queue research Lab during active research
    • Space Dock & Solar satellites no longer needlessly check for free planet slots for construction
    • Queue times taking longer than one week get displayed correctly in Overview UI
    • Fixed a graphical bug with LifeForms Technology icons inside the “Unlock” panel
    • Added missing warning messages about full resource storage when activating a resource package and insufficient Deuterium when sending a fleet inside the Galaxy view
    • Fixed a bug that would allow a building to be demolished to a level below 0
    • Fixed icons and text overlapping on construction buttons


    Added Features:

    • News regarding server maintenance and events get displayed inside the Lobby screen
    • Added the Class selection feature to the OGM app
    • Added in-game language selection
    • Added Highscore (This feature will not be available on 20.10.2022 but a few days later.)


    Known issues that will be fixed soon:

    • Issues in language AE, CN and JP
    • Canceling an upgrade (building or tech) leads to "an unknown error occurred" even if the cancellation works



    Kind regards,

    Your OGame Team

    announcement_ogame_us_ed08f4e9c5937be859dea17c20ebfd9d.png



    Hello commanders.


    We know that you are eager for news about the Lifeforms rollout on old universes and we are still working on a way to fix the performance issues that were noticed with the first 5 universes. As soon as we have a solution for it we will communicate the plans for the rollout.

    We aim to release Lifeforms on all existent universes until the end of the year but bear in mind that even if it is planned it's always subject to change depending on several factors.


    Lifeforms is a major content update with several new tactics and play-styles attached to it that brings more diversity to OGame and even if we would like as well to have it available for all the players as soon as possible, we want to tackle and focus on the issues we faced.

    Right now we cannot give any precise date, but as soon as the detected issues are tackled we will let you know how we will proceed with the rollout (dates, universe/community groups, etc).


    Thank you for all the feedback to improve such content, we hope to deliver a rollout with the quality you deserve as soon as possible.


    Best regards,

    Your OGame Team

    announcement_ogame_us_ed08f4e9c5937be859dea17c20ebfd9d.png


    Hi all,


    On Wednesday 19th of October, we will have the next monthly maintenance.

    It will happen between 04:00 and 04:25 Server Time (10:00 and 10:25 CEST), but the actual downtime will only be a few minutes.


    Kind Regards,

    Your OGame.us Team

    announcement_ogame_us_582d18f101d64a23bf6243605f96f59f.png


    Hello commanders!


    We want to apologize for the problems caused by the update yesterday which didn't allow you to login in your accounts and also for the attack block that had to be activated. As compensation, we will activate a 2 day login bonus event in all US servers via the reward system.


    How does it work?

    - Login one time during the duration and you'll receive tritium to redeem for Commanding Staff (all officers) with 4 days duration.
    - The event only has 1 tier.


    The event starts on Friday 30th of September at 09:00 and ends on Sunday 2nd of October at 09:00, all is server time.

    Remember: All rewards must be claimed before the event ends or they'll be lost!


    Kind Regards,

    Your OGame.us Team

    Hi!


    Due to some problems with the latest update, we are setting an attack block in all US servers. The attack block will last until 14:00 Server Time (20:00 CEST).

    We apologize for any and all inconvenience caused.


    Kind Regards,

    Your OGame.us Team

    Hi all,


    A bug was found in the new version and needs to be fixed, for this reason we are postponing the update for 1 hour. This update will now roll out on US at 11:00 server time (14:00 CEST)


    Kind Regards,

    Your OGame.us Team

    Hi all,


    We are going to bring down our database machines for maintenance on Wednesday 28th of September at 07:00 server time (08:00 CEST).

    We currently plan to have a 60 minute downtime for maintenance.


    All payment related services will be unavailable for the duration (including all shops and tools).


    Kind Regards,

    Your OGame.us Team

    announcement_ogame_us_582d18f101d64a23bf6243605f96f59f.png


    Hello commanders!


    Sorry for the short notice, but we will activate in all servers a 7 days daily bonus through the reward system event.


    How does it work?

    - Every day you log in in your account you'll get 100 tritium (yes, commanding staff gives the 20% extra).

    - The event has 7 tiers.

    - Each tier will ask you for an extra 100 tritium. If you log in daily, you'll be able to collect every single day's reward.


    The event starts on Monday 5th of September at 08:00 and ends on the Monday 12th of September at 08:00, all is server time.

    Remember: All rewards must be claimed before the event ends or they'll be lost!


    Kind Regards,

    Your OGame.us Team