Greetings. I would propose +30 field max on planets.
Posts by SunRiseFox
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This has been a very good read. A lot of the battles are examples where they are predestined. In reality.. You will see a fleet and then see of you have the ships to crash it. If You have the time you will try to lessen your losses and max your profits.Two points that I wanted to add regarding fodder.
1. Fodder that's destroyed stays on the battle field as wrecks. Wrecks can be hit multiple times until the round it up. Once the round is up wrecks are cleared and the ships left over remain.
2. Ships that have lost their shields have a chance to blow up after taking damage. Fodder increases the instances due to shear numbers.
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A Fox is interested.
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Yes this sounds good.
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We would just like to increase the field # to +30.
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We were wondering if Fields could be increased to +30.
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Greetings. Queen Leo, I've passed along this message to the Alliance Academy. I wanted to see if any one would respond but no one has. I'll get back with you all shortly with any possible changes. Thank you for taking the time to ask for feed back. We do appreciate this.
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They come out of V mode randomly for surprise attacks then head back into V mode the same day.
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Greetings, There is some life in the uni. Conflict with the Daltons have been intense but have slowed due to v mode.
They are an impressive Alliance to say the least. I would not wish for a merge due until an outcome has been reached between us. -
The settings are fine. Thank you for asking for feed back.
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Greetings, I don't speak for everyone but the settings seem to be solid for now.
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On 25-03-2019 --:--:--, the following fleets met in battle:Attacker Sunrisefox [Academy]
________________________________________________Battleship 29.920
Battlecruiser 8.854
Cruiser 60.491
_________________________________________Defender Scary [DALTON]
________________________________________________Small Cargo 2.573
Large Cargo 16.500
Light Fighter 39.202
Heavy Fighter 1.754
Cruiser 20.076
Battleship 10.461
Colony Ship 2
Recycler 19.065
Espionage Probe 1.172
Deathstar 7
Battlecruiser 633
_________________________________________After the battle ...
Attacker Sunrisefox [Academy]
________________________________________________Battleship 29.319 ( -601 )
Battlecruiser 8.716 ( -138 )
Cruiser 50.124 ( -10.367 )
_________________________________________Defender Scary [DALTON]
________________________________________________Destroyed!
_________________________________________The attacker has won the battle!
The attacker captured:
42.579.179 Metal, 106.941.555 Crystal and 9.059.349 DeuteriumThe attacker lost a total of 348.433.000 units.
The defender lost a total of 2.060.731.000 units.
At these space coordinates now float 1.270.180.800 metal and 563.069.600 crystal.
The attacker captured a total of 158.580.083 units.The chance for a moon to be created from the debris was 20%.
The attacker(s) captured the debris.Summary of profit/losses:
Summary attackers(s)
Metal: 1.074.234.979
Crystal: 582.907.155
Deuterium: -13.744.651
The attacker(s) made a profit of 1.643.397.483 units.
The attacker(s) won a total of 182.207 honour points.Summary defender(s)
Metal: -1.391.780.179
Crystal: -723.674.555
Deuterium: -103.856.349
The defender(s) lost a total of 2.219.311.083 units.
The defender(s) won a total of 48.742 honour points.Powered by OGotcha CR Converter 4.2.0
Edited tag to New Number One.....Harddriver
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Ah that was fast thank you.
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There is some life. The merge to Quaoar has been challenging. There has been a general slow down since the merge started. I read about the 30+ fields but I didn't see a change in any of the fields on my planets. II do have a few ideas that may make the game more interesting. I'm not sure where to post those ideas. Thank you for the feed back post. I've been working to respond to this just took awhile.
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