Posts by RiLeY

    Suggestion to devs, have an occasional "free relo" for planet relocations (especially in Cosmos) and a 2 chances to switch classes before you charge for DM. I know I'm not going to spend 500 dm on switching- but I would totally explore other classes if it was free. "free" = Dreaming

    I'd make it free once every 6 months :)

    Also, I believe that this would bring more profit to GF in the future since people may grow fond of what they're given and thus pay for other perks and more swaps/relocations.

    Look at it from other perspective,
    you can not prove that someone who is higher ranked was lanxing a target for you, if you don't launch on him. He could be doing it for himself, and allowing such thing would very soon turn into pushing. Do you really want to play with cheaters ?


    On the other hand, even if you launch, where would you draw a line on how many lanxes were spent for you, and how many were his/her doing. What if he/she was planning to launch the whole time, but jumpgate was on cooldown, or there was not enough deut to send a fleet, or any other thing you can think of....?!


    It's a gray zone, and even if you guys had honest intentions, it would soon be exploited by someone else.

    I guess that people who mentioned an eco boost don't want to change anything regarding fleets. It's not a problem to keep it at x1, i just wanted to see if anyone else feels the same :)
    But please put 50% deut consumption as an option, that also makes transport missions from outer galaxies a bit cheaper :)
    About DF, I'd still love to see 80% because less resources is being wasted in a battle (that could be a benefit on both sides).
    You can also put in fields on planet increase, i don't think anyone would disagree on that.


    So to make a list:
    x7 eco
    80% df
    50% deut
    Field increase

    I'm for this settings:
    x2 fleet
    x7 eco
    50% deut consumption
    80% debris field
    Espionage storage ON
    +30 (+35?) Fields


    Mainly because we are far off from universes that have opened before us, and by upping economy and fleet speed, we might eventually catch up

    Agree, I'd like a pool to be open asap too :)


    Deut Consumption:
    I'm still for 50% deut consumption...because even with 50%, I would still need over 5M deut to launch fleet and recs 50 systems away


    Economy:
    Since almost every new uni has x7, we need an upgrade too (x6 or x7)...otherwise we'll be really behind in everything when it comes to merge (Virgo is already close to our points and our uni opened 4 months earlier...seems a bit unfair ?!)


    Fleet:
    I like x1 and that's why I joined in the first place


    Extra planet fields:
    Why not go with the max setting (+30)? Only reason not to do so is to prevent ourselves from growing ?!


    DF:
    80% - more to steal, and easier to recover (why waste 70% of ress)
    No DiDF - it's not cool to profit from something that can't be moved or saved somehow


    Probe storage:
    A single rocket launcher will deter 1M probes...100 sats can defend from 100k probes...so in reality, it's just an easier way to gain resources from inactives (or if somone has bunch of ress on moon with not a single ship on it?!)
    I would like to see it enabled


    ACS & Donut Galaxies/Systems: Yes
    Number of Galaxies: Not sure....Can it even be shrinked to 5 if there are people in g6-g9 ?

    I agree with eco upgrade, Uriel has already surpassed us. Maybe go with x6 with max research bonus ? If we go with x7 it'll be just another Uriel server, this way we'll have something unique
    And I wouldn't like fleet upgrade...even now I can hit someone in 50 min who's few systems away...making it 25 would mean you can't take a lunch break without fleetsaving (i wouldn't mind 50% deut consumption tho :D )

    I've been sick for past few days, so haven't been able to write a story behind this hit yet....But yeah, it does include me failing at first try, as usual :)
    Will try to add it tomorrow, or day after. Until then, enjoy this CR :)



    On 14-02-2016 --:--:--, the following fleets met in battle:



    Attacker RiLeY [LRH]
    ________________________________________________


    Battleship 871
    Destroyer 12.107
    Battlecruiser 8.593
    _________________________________________


    Defender CrazyFailure [matrix]
    ________________________________________________


    Small Cargo 123
    Large Cargo 1.341
    Light Fighter 35.158
    Heavy Fighter 16.213
    Cruiser 2.960
    Battleship 4.844
    Colony Ship 1
    Recycler 1.036
    Espionage Probe 180
    Bomber 1
    Destroyer 986
    Battlecruiser 658
    _________________________________________



    After the battle ...


    Attacker RiLeY [LRH]
    ________________________________________________


    Battleship 723 ( -148 )
    Destroyer 11.950 ( -157 )
    Battlecruiser 7.907 ( -686 )
    _________________________________________


    Defender CrazyFailure [matrix]
    ________________________________________________


    Destroyed!
    _________________________________________



    The attacker has won the battle!
    The attacker captured:
    0 Metal, 0 Crystal and 1.929.078 Deuterium


    The attacker lost a total of 86.815.000 units.
    The defender lost a total of 893.964.000 units.
    At these space coordinates now float 184.261.200 metal and 96.375.900 crystal.
    The attacker captured a total of 1.929.078 units.


    The chance for a moon to be created from the debris was 20%.


    ________________________________________________


    Debris harvested by the attacker(s):
    184.261.200 Metal and 96.375.900 Crystal



    Summary of profit/losses:


    Summary attackers(s)
    Metal: 147.601.200
    Crystal: 58.865.900
    Deuterium: -10.715.922
    The attacker(s) made a profit of 195.751.178 units.


    Summary defender(s)
    Metal: -577.544.000
    Crystal: -283.743.000
    Deuterium: -34.606.078
    The defender(s) lost a total of 895.893.078 units.



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    This time, I've got something new for you guys, hope you like it :phatgrin:


    ____________________________________________________________________________________________________


    Once upon a time, there were rummors about Morrock's fleet
    Hiding in the shadows, Riley thought it was just a myth
    About tremendous fleet flying around,
    deep in space, without making a sound.
    Those pilots were drinking, simply having fun
    Nobody had ever expected they would have to run


    Fleetsaving with colo missions, thinking they were safe
    How little did they know about their inevitable fate
    Coming to a crossway, a decision had to be made
    Should I let him flee, or start my crusade ?!
    What should I do, and what do I need?!
    Riley wanted to know how he should proceed


    Knowing that I can't let him go,
    I built 10k dessies, acting like a pro.
    It was time to wait till Morrock falls asleep,
    launch 6MDs, hoping he'll miss his morning beep.
    It was like he knew, so he came online,
    but a shout was sent to my men: "Hold your line"


    Backup is coming, I'll recall the first,
    he's got only one shot, you shall not burst.
    And just before delivering their final blast,
    ogame decided that my session should not last.
    Kicked me outside, making me unable to slow,
    two of my good men delivered their final blow :(


    I recalled the rest with a tear in my eye,
    dreams of catching his fleet were waving goodbye
    The day was spent, no sign of his fleet,
    it was about time to turn up the bed sheet.
    Right before I was ready to close this book,
    I paid his moon one last quick look



    All of a sudden, there were lights on his moon
    "Is it what I have been waiting all this afternoon?
    It must be his fleet, has it really returned?
    Oh my, I'm right! Looks like the tables have turned"
    "My jump gate is ready, ships awaiting their cruise,
    lets give out the order, I've got nothing to lose"


    "He won't come online, what are the odds?,
    lets just hope for the best and pray to the gods.
    It's getting really late, about past-time for a bed,
    and by the time I wake up, I want his fleet shred"
    You already assume how the rest of it goes,
    Resistence is usless, that everyone already knows!


    ____________________________________________________________________________________________________


    On 30-01-2016 --:--:--, the following fleets met in battle:



    Attacker RiLeY [LRH]
    ________________________________________________


    Battleship 969
    Destroyer 10.000
    Battlecruiser 5.000
    _________________________________________


    Defender Morrock [STDs]
    ________________________________________________


    Small Cargo 4.157
    Large Cargo 1.921
    Light Fighter 1.059
    Heavy Fighter 2.189
    Cruiser 2.230
    Battleship 1.225
    Recycler 121
    Bomber 353
    Destroyer 807
    Deathstar 48
    Battlecruiser 1.224
    _________________________________________



    After the battle ...


    Attacker RiLeY [LRH]
    ________________________________________________


    Battleship 871 ( -98 )
    Destroyer 9.163 ( -837 )
    Battlecruiser 4.487 ( -513 )
    _________________________________________


    Defender Morrock [STDs]
    ________________________________________________


    Destroyed!
    _________________________________________



    The attacker has won the battle!
    The attacker captured:
    430.026 Metal, 11.055.036 Crystal and 11.512.688 Deuterium
    107.506 Metal, 2.763.759 Crystal and 12.917.079 Deuterium
    26.877 Metal, 690.939 Crystal and 3.229.269 Deuterium


    The attacker lost a total of 154.110.000 units.
    The defender lost a total of 922.839.000 units.
    At these space coordinates now float 164.968.800 metal and 125.502.300 crystal.
    The attacker captured a total of 42.733.179 units.


    The chance for a moon to be created from the debris was 20%.
    ________________________________________________


    Debris harvested by the attacker(s):
    94.650.000 Metal and 94.650.000 Crystal
    23.110.000 Metal and 23.110.000 Crystal
    32.797.700 Metal and 7.742.300 Crystal
    14.411.100 Metal and 0 Crystal


    Total debris harvested by the attacker(s):
    164.968.800 Metal and 125.502.300 Crystal



    Summary of profit/losses:


    Summary attackers(s)
    Metal: 95.513.209
    Crystal: 76.172.034
    Deuterium: 7.409.036
    The attacker(s) made a profit of 179.094.279 units.


    Summary defender(s)
    Metal: -480.440.409
    Crystal: -369.010.734
    Deuterium: -116.121.036
    The defender(s) lost a total of 965.572.179 units.



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    And just for the record, this is the FIRST super advanced hit in Orion. Has 2x more TD than previous top 1 solo, and 3x more TD than last number 1 in ACS.


    Many thanks to Tankspot for helping me with this poem :D
    Thank you Dice for "holding my hand at the darkest moments"
    Thank you Morrock for being such a great sport, I hope you stick around :)