Dear community,
below you can find all the changes that this content update contains.
Classes:
- You can choose between 3 classes each of them has its own special set of skills.
- The selection screen for the classes is available for every account and it allows you to either select a class or skip the step.
- You can select your class later by clicking on the question icon next to the Commanding menu.
- Selecting the first class is free. Switching classes cost 500.000 DM.
- You can switch the class as often as you like.
Collector
- 25% more mine production over the basic value.
- 25% faster speed in trading ships.
- 25% higher cargo capacity on trading ships.
- 2 extra fleet slots.
- 2 extra marketplace slots.
- Allows you to build the new ship: "Crawler".
- It has an extra percentage in the production of energy (to be defined).
General
- 25% faster combat ships.
- 25% faster recyclers.
- 25% less deuterium consumption for the recyclers.
- Hamill Manouver: a small chance to immediately destroy a deathstar once in combat using a light fighter.
- (+X Combat research)
- Allows you to build the new ship: "Reaper".
- It has an extra percentage on combat research (to be defined).
Discoverer
- 25% less research time.
- 300% higher gain on successful expeditions.
- 10% larger planets when colonizing.
- Debris fields created on expeditions will be visible in the Galaxy view.
- 2 extra expedition slots.
- +XX% Phalanx range (to be defined)
- 75% higher loot from Inactive players.
- Allows you to build the new ship: "Pathfinder".
Ships
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Crawler
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- Only available for the collector class' shipyard.
- They increase the metal, crystal and deuterium production on their tasked planet. Each crawler increases 0.03% of each resource's production and up to 50% of the default value.
- It needs 50 energy to function.
- It can be sold in the marketplace.
- It cannot be sent on fleet missions.
Stats:
Rapidfire from:
- all ships(5).
- Deathstar(1250).
No rapid fire against any ship.
Cost per ship:
- 2.000 Metal.
- 2.000 Crystal.
- 1.000 Deuterium.
Conditions to build:
- Research Lab(2)
- Energy Technology(2)
- Combustion Drive(1)
- Armour Technology(4)
- Laser Technology(4)
- Robotic Factory(2)
- Shipyard(5)
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Reaper
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- Only available for the general class' shipyard.
- Plunders part of the debris fields inmediately after a battle (only PvP combats).
- It can be sold in the marketplace.
Stats:
Rapidfire from:
- Deathstar(10)
- Ion Cannon(2)
Rapidfire against:
- Espionage Probe(5)
- Solar Satellite(5)
- Crawler(5)
- Battlecruiser (7)
- Battleship(7)
- Bomber(4)
- Destroyer(3)
Cost per ship:
- 85.000 Metal
- 55.000 Crystal
- 20.000 Deuterium
Conditions to build:
- Research Lab(7)
- Energy Technology(5)
- Hyperspace Technology(6)
- Shield Technology(6)
- Hyperspace Drive(7)
- Robotic Factory(2)
- Shipyard(10)
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Pathfinder
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- Only available for the discoverer class' shipyard.
- Discovers and collects debris fields during expeditions (up to its cargo capacity).
- Is able to find items on expeditions (maximum 2 per day).
- It can be sold in the marketplace.
Stats:
Rapidfire from:
- Battleship(5)
- Deathstar(30)
Rapidfire against:
- Solar Satellite(5)
- Crawler(5)
- Cruiser(3)
- Light Fighter(3)
- Heavy Fighter(2)
Cost per ship:
- 8.000 Metal
- 15.000 Crystal
- 8.000 Deuterium
Conditions to build:
- Research Lab(7)
- Energy Technology(5)
- Hyperspace Technology(3)
- Shield Technology(5)
- Hyperspace Drive(2)
- Robotic Factory(2)
- Shipyard(5)