they are slow...
New beginnings - discussion thread
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- Game version
- Prongs
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they are slow...
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kameljoe21 so does deathstar hahaha
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As others have said, im concerned about battlecruisers. I think it should have RF against battlecruisers. Battlecruisers are already overpowered.
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guuuys, will we get any detailed info on test servers on every class pros and cons of it....because we can't pick it blindly simply on what you said in 6-7 posts every 1 week...
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Yes, you'll get more info - stay tuned.
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TEST SEVER START MONDAY!
Hello, commanders!👩🚀👨🚀on Monday, 14th of October we will implement the version 7.0.0 in the Public Test Servers.
With this update, the marketplace, classes and new ships we have been talking about for the past months will be available for you to build and explore.
If you don't own already an account in the pioneers lobby, you can create one through the following link:
Please, keep in mind the pioneers lobby is independent to the live lobby so you will not be able to merge your accounts into the same lobby.
The test servers available for you to play the update from Monday 14th are called Origin and Bermuda.
The full changelog will be available on Monday for you to read.
We hope you have a great time testing the new update and please, if you encounter any issue, report it in the new sections that will be available for you to talk about the update in the forum!
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First off here are some problems in the testing of the version 7...
Class cost change is 500k DM, This is way to much. There will be hardly any changes in classes at this price.The market place prices are way to cheap...
Prices are cheaper than what they are sold for on import and export.The crawlers have no way of knowing what the max number you can buy...
There should be a tech attached to this to allow those numbers to increase based on say Laser tech, where each level gives you either a fixed number that can be a server setting or a fixed % of each level.
Reaper... You can run the numbers yourself.Pathfinder... You can run the numbers your self.
Overall, The test server lag is bad, very bad.The new version is a low end okay.
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There's a submit feedback button in the UI, might wanna send the stuff there too.
I know that the Discoverer's 10% larger planets is NOT retroactive which is a HUUUGE issue for established players. No top rank player is going to want to abandoned and re-colonize all their planets for +10% size so that eliminates one of the major bonuses for that class
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There's a submit feedback button in the UI, might wanna send the stuff there too.
I know that the Discoverer's 10% larger planets is NOT retroactive which is a HUUUGE issue for established players. No top rank player is going to want to abandoned and re-colonize all their planets for +10% size so that eliminates one of the major bonuses for that class
10% is not that much, Like maybe 26 slots over all...
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26 slots per planet is a LOT of extra income. At 11 planets that's an entire extra planet. Plus it's still one of the major points for going Discoverer being denied to you simply because you've already established your account. None of the other classes get limited in this way for their bonuses.
Edit: I just did the math for my Yildun account, it'd be about 245 extra fields. That's not a small number
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Well, i believe i will use pathfinders as my fodder!
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Since it really isnt clear - are the new ships exclusive to each class? Also 500k DM to change. LOL. Of course they would throw the DM cost in somewhere.
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are the new ships exclusive to each class?
You can only BUILD the ship of your class, but you can purchase the other ships via the new Marketplace. So You'll have access to them all so long as there's at least one person of that class making and selling them
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You can try purchasing some of the new ships on the marketplace.
Using Pathfinders as fodder sounds interesting, since they have RF against the standard LF fodder (of 3), and have 10k base cargo space making them very decent additions to quick raiding fleets since they have a base speed of 12k and hyperdrive so at level 14 they'll have a speed of 62400. The attack strength won't let them be effective at anything but punching through small fleets of LFs, but they'll be able to follow everything except for cruisers without slowing it down.
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Hello!
The lag that you were experience since yesterday with the test servers should be solved.
Fell free to play and test as much the new version. Use the new board sections to let us know every thought and in case you find any problem!
Thank you in advance for you help with the tests, you rock!
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new board sections
Could I get a link to this, just to be sure I'm in the right place for feedback/bugs?