This decade has seen a sharp decline in the playerbase’s of MMORPG’s, and not only Ogame, but large, marquee games like World of Warcraft, Eve, League of Legends, Runescape, and others have struggled to attract new players increase revenue while attempting to retain and increasingly demanding playerbase. It is a far cry from the glory days of MMO’s in the 2000’s. I wonder what happened.
What do you think is the cause, and do you think games like these will become fashionable again?