Version 13.0.0

  • Hello Commanders,

    After the PTS phase and the valuable feedback provided by our community, we are ready to begin deploying Version 13.0.0 to the LIVE servers.

    To ensure a smooth and stable rollout, the deployment will be carried out in several batches over the coming weeks. This approach allows us to closely monitor the new system's performance and address any unexpected issues before continuing with the next group of universes.

    The first batch of LIVE servers will receive Version 13.0.0 on July 20 at 10:00 CEST.


    What to expect

    Version 13.0.0 introduces a completely reworked backend architecture, including a new centralized data system, improved performance, more efficient calculations, and a modern foundation that will allow us to deliver future features and fixes faster than ever before.

    While extensive testing has been carried out on the PTS, deploying such a significant technical update to LIVE requires a careful, phased approach. We appreciate your patience and understanding throughout this process.

    Thank you once again to everyone who participated in the PTS and helped us improve this update with your feedback and bug reports.

    Your OGame Team

  • Hello Commanders,

    The rollout of Version 13.0.0 continues!
    The next deployment batch is scheduled for July 23 at 10:00 CEST and will include the following servers:



    As part of the deployment of the new version, the servers in Batch 1 will also be updated to the latest game version..

    Please note that the rollout is being carried out in multiple batches to ensure a smooth and stable deployment across all communities.

    The OGame Team

  • Hello.

    We will enable the in-game Report system on universes running version 13.

    This feature is exclusively for reporting bugs related to version 13. Any other issues should be reported through the regular Support system as usual.

    The OGame Team

  • In universes that have migrated to version 13, you should either disable add-ons or check with the add-on developer to see if there is a ready-made version for v.13.

  • Hello Commanders,

    The rollout of Version 13.0.0 continues!

    The next deployment batch is scheduled for July 30 at 10:00 CEST and will include the following servers:


    As part of the deployment of the new version, the servers in Batch 1 and 2 will also be updated to the latest game version.

    Please note that the rollout is being carried out in multiple batches to ensure a smooth and stable deployment across all communities.

    The OGame Team

  • Changelog (13.0.0-r7) - only for v13 servers

    - Fixed returning discovery mission ships occasionally locking the player out of any actions for several minutes
    - Fixed global fuel reduction bonus already capping out at 30% (instead of 90%)
    - Fixed highscore initially opening the wrong page and sped up auto-scrolling
    - Fixed Import/Export API endpoint revealing the item before it is bought
    - Fixed free planet relocation amount not updating correctly on the OGM app
    - Several fixes and improvements in the back end that might lead to front end issues which can be fixed with a hard reload (For Chrome Ctrl+Shift+R (clearing the browser cache). For Firefox, Internet Explorer and Opera GX use Ctrl+F5. For Opera Ctrl+Shift+Del.).

    Known Issue: Deactivating your Lifeforms or resetting your Technology Tree creates a hidden/stored Technology Tree configuration. If your account is updated to version 13 while in this state, that stored configuration will be permanently deleted. Please make sure your account is not in this state when your server is updated to version 13.

  • Hello commanders!

    Today, August 3, at 14:00 CEST, we will apply a hotfix to address the following issues:

    - Fleet getting stuck
    - Recurring Rewards event issues in OGame Mobile

    This hotfix will only be applied to universes running version 13.

    The OGame Team

  • Hello Commanders,

    The rollout of Version 13.0.0 continues!

    The next deployment batch is scheduled for August 6 at 10:00 CEST and will include the following servers:



    As part of the deployment of the new version, the servers in Batch 1, 2 and 3 will also be updated to the latest game version.

    Please note that the rollout is being carried out in multiple batches to ensure a smooth and stable deployment across all communities.

    The OGame Team


  • version 13.0.0-r11 changelog will be one affecting this rollout:

    - Fixed missing activity from incoming espionage & combat mission fleets (Fixes resource production for inactives)

    - Fixed a bug that caused the expedition class bonus getting rounded down during calculation

    - Fixed issues with hidden lifeform techtrees sometimes resetting after an update from v12 to v13

    - Fixed issues with occasional fleet send failures that are started from the Galaxy

    - Fixed broken formatting inside the Empire view

    - Fixed issues with the start with DM option sometimes not being available on the mobile app

    - Fixed missing resources having visual priority over missing tech requirements on the mobile app

    - Fixed missing "add to queue" option with insufficient resources on the mobile app


    Two small notes:

    - Espionage probes do not automatically lose a battle if they are the only ship type from one player anymore. Instead, battles will be instantly calculated only if one side has more than 10.000 times the combined attack power of the opposing side.

    - The feedback button enabled during the version 13 rollout is intended only for reporting issues related to version 13. Please note that we are not able to provide individual feedback on reports submitted through this tool.