Bug Using : The 20 second

  • Hello,


    Can we cancel (again) this rule "The 20 second" ?


    You spend years building a fleet and you cannot probe before the battle begins.


    Even if we delay the attack by 1 minute, 4 minutes, etc.,

    the defender can send 10 waves of defences, for example, and recall them as they go.


    Ogame is a war game, and everything is done to prevent players from building fleets and attacking others.



    I'll put it politely: It's a bloody awful idea.


  • The ogame event handler can't handle that many requests. reason why they have this in place. example.


    In jap i pop someone's moon and he dirty FS. i set up same second attack on his return, i then slowed it down by 3 seconds. I MISSED. The Battle report Server time was 13:51:15, i landed(attack) 13.51.18. I missed. sent ticket in and they said the servers event handler lagged and there is nothing they could do, even tho i provided battle report ST and the guys fleet return report. so picture adding in more events ( fleets ) into this picture and see how much the server crashes. I decided i wasn't gonna fleet anymore after that fail and it is a fail and this refuse to fix it among other things.