It's no secret that the Solar Plant scales quite poorly in terms of ROI with respect to Energy. Yet this topic focuses on how far you will go before you stop upgrading your Solar Plants. Do you stop at level 25? Level 30? When do you stop and do you use Fusion Plants in an active capacity or purely as a Reserve source if Solar Sats are destroyed. Discuss ![]()
As for me, I'm an old timer returning for Lifeforms and aim to try something rather unorthadox. Namely, my goal is to try and see if I can't obtain Graviton without building 1 Solar Satellite to do so. In other words, 300k Energy from just Solar Plant + Fusion Plant. Going to be an insane long-term ride that may not be even possible but perhaps it can be done with Lifeform Technology(notably Rock'Tal) and perhaps Lifeform Buildings(although my goal is to not use Rock'Tal or Mecha if I can help it for Energy Boosts). I also aim to not use Collector Class, Engineer or any Energy Items to achieve the goal. It will purely be from Infrastructure and Energy Research. I hope to see a new universal Energy Structure someday but who knows when or if that day will come.
If I wasn't going for an unorthadox goal, I'd probably stop building them around level 30 since Solar Sats are just too cost effective at that point, particularly with the Lifeform Research making them that much better.